What it lets you do differently
Dart in and back; ball them up first and the dart stuns.
Arcane fruits bend one strange law of the world.
Moves
- Shoal NipKey Z
- A dozen small fish snap at the foes in front.
- Shoal DartKey X
- You scatter into fish, dart ahead and come back together. Then you dart back to where you began.
- Bait BallKey C
- The shoal spins around you in a tight ball. Landing it readies your X to hit harder.
- School CrashKey V
- The whole school dives on the ground ahead.
- Shoal StormKey F, its signature
- The whole shoal circles you and sweeps every foe into the middle.
Passive: Many Eyes
Hard to pin down: 4% less damage taken.
Awakening
Shoalswift Awakened, the Silver Run. Your shoal swells into a river of silver that runs wherever you point.
Its awakened move, Silver Run: A river of silver fish runs through a long line of foes.
How to get the Shoalswift Fruit
- The fruit dealer. The keeper of the Tidemark Shrine stocks 4 fruits at a time, changed every 4 hours; when this one is in, it costs 8,000 gold.
- Found in the world. Fruits appear on the islands for whoever finds them first.
The price of eating it
The sea refuses you. You sink instead of swimming; a Human eater slowly runs out of breath underwater and drowns. A Fishman eater still breathes, but sinks all the same. Every Relic Fruit carries the same price: mind the rail.