What it lets you do differently
Slow them with slack water, then set Spring Tide where they will be.
Arcane fruits bend one strange law of the world.
Moves
- Slack WaterKey Z
- Foes in front of you move as if wading through still water. Foes it hits move slower for a moment.
- Ebb LanceKey X
- The ebbing tide's pull, thrown as a spear.
- StillwaterKey C
- Time goes slack around you; everything near hangs, then drops.
- Spring TideKey V
- The held tide breaks all at once on the ground ahead. It bursts a beat after you cast, so you can move away.
- Hourglass DropKey F, its signature
- A water clock falls far ahead and its ripple slows the moment.
Passive: Borrowed Time
Relic powers recover 7% faster.
Awakening
Hourtide Awakened, the Turning. The whole tide answers to you: the world slows when you ask it to.
Its awakened move, Tide Turns: You stop the tide, then turn it: all near are thrown down.
How to get the Hourtide Fruit
- The fruit dealer. The keeper of the Tidemark Shrine stocks 4 fruits at a time, changed every 4 hours; when this one is in, it costs 180,000 gold, and only gold earned in play pays for a Legendary.
- Found in the world. Fruits appear on the islands for whoever finds them first.
The price of eating it
The sea refuses you. You sink instead of swimming; a Human eater slowly runs out of breath underwater and drowns. A Fishman eater still breathes, but sinks all the same. Every Relic Fruit carries the same price: mind the rail.
